Set a proper level floor height for HCZ 2, so you can't fall into the glitchy abyss there any more.Fixed that the "Keep Shield after Zone" option could give you a shield again after restarting at the last checkpoint.Fixed a glitch when dropdashing onto a HCZ hand launcher.Various fixes for software rendering, especially when blend modes and tint colors were used.Fixed a regression in previous test build that caused SOZ ziplines to disappear.
Improved software rendering blur effect to the same quality as OpenGL hardware.